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Gameplay from Hueward

Featured · metroidvania

Hueward

A monochrome ink-and-paper metroidvania. Your lantern holds exactly one colour at a time, and each colour changes what its terrain physically IS: blue veils become water you swim up, red haze becomes solid platforms and turns spikes brittle, chalk slabs become energy rails you grind, and grid fences become vines and trampolines. Find four colour cores, backtrack through walls that stopped you, and reach the Prism.

7 games